ECS Engine

Basic game engine as a project after finishing self-learned course COMP 4300 by Professor David Churchill

What did I learn?

The things behind the curtains of game engines. Turning complex mathematical challenges into captivating virtual experiences, C++ has become my current canvas of choice, allowing me to craft intricate systems that bring imagination to life. From crafting dynamic gameplay mechanics to architecting immersive environments, I revel in the art of coding and its limitless possibilities.